diff --git a/media/lua/client/Utils/UsefulFunctions.lua b/media/lua/client/Utils/UsefulFunctions.lua index a88ecc2..8e89a05 100644 --- a/media/lua/client/Utils/UsefulFunctions.lua +++ b/media/lua/client/Utils/UsefulFunctions.lua @@ -1,23 +1,8 @@ --- TODO Find a better name -function GetProsthesisLisHumanReadable() - return {"WoodenHook", "MetalHook", "MetalHand"} - -end - - - - - -function GetProsthesisList() - return {"TOC.WoodenHook", "TOC.MetalHook", "TOC.MetalHand"} - -end function GetInstallableProsthesisList() -- TODO Delete this and re do it - -- To make it future proof since i'm gonna add stuff, let's cycle through already known prosthesis local prosthesis_list = GetProsthesisList() @@ -108,31 +93,6 @@ function TocGetDisplayText(part_name) end -function TocGetBodyPartTypeFromBodyPart(part_name) - if part_name == "Right_Hand" then return BodyPartType.Hand_R end - if part_name == "Right_LowerArm" then return BodyPartType.ForeArm_R end - if part_name == "Right_UpperArm" then return BodyPartType.UpperArm_R end - if part_name == "Left_Hand" then return BodyPartType.Hand_L end - if part_name == "Left_LowerArm" then return BodyPartType.ForeArm_L end - if part_name == "Left_UpperArm" then return BodyPartType.UpperArm_L end -end - - -function TocFindAmputatedClothingFromPartName(part_name) - return "TOC.Amputation_" .. part_name -end - --- TODO finish this --- function TocFindIfClothingItemIsAmputatedLimb(item_name) - - - --- if item_name == "ArmRight_noHand" --- local check = - --- end - -