POC for health panels in MP
This commit is contained in:
26
media/lua/server/TOC/ServerDataHandler.lua
Normal file
26
media/lua/server/TOC/ServerDataHandler.lua
Normal file
@@ -0,0 +1,26 @@
|
||||
if isClient() then return end
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
local ServerDataHandler = {}
|
||||
ServerDataHandler.modData = {}
|
||||
|
||||
---Get the server mod data table containing that player TOC data
|
||||
---@param key string
|
||||
---@return tocModData
|
||||
function ServerDataHandler.GetTable(key)
|
||||
return ServerDataHandler.modData[key]
|
||||
end
|
||||
|
||||
|
||||
function ServerDataHandler.AddTable(key, table)
|
||||
ModData.add(key, table) -- Add it to the server mod data
|
||||
ServerDataHandler.modData[key] = table
|
||||
end
|
||||
|
||||
Events.OnReceiveGlobalModData.Add(ServerDataHandler.AddTable)
|
||||
|
||||
|
||||
return ServerDataHandler
|
||||
Reference in New Issue
Block a user