Fixed traits
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@@ -33,6 +33,9 @@ function LocalPlayerController.InitializePlayer(isForced)
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Events.OnAmputatedLimb.Add(LocalPlayerController.ToggleUpdateAmputations)
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LocalPlayerController.ToggleUpdateAmputations()
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-- Manage their traits
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LocalPlayerController.ManageTraits(playerObj)
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-- Since isForced is used to reset an existing player data, we're gonna clean their ISHealthPanel table too
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if isForced then
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local ItemsController = require("TOC/Controllers/ItemsController")
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