A lot of stuff
- New textures for hooks - Fixed bag occlusion - Prosthesis and amputation won't get holes anymore - Fixed some models - Some fixes to the sleeve function
This commit is contained in:
@@ -7,6 +7,7 @@
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<m_AllowRandomHue>false</m_AllowRandomHue>
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<m_AllowRandomTint>false</m_AllowRandomTint>
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<m_Masks>4</m_Masks>
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<m_MasksFolder>none</m_MasksFolder>
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<textureChoices>Amputations\skin01b</textureChoices>
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<textureChoices>Amputations\skin02b</textureChoices>
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<textureChoices>Amputations\skin03b</textureChoices>
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@@ -8,6 +8,7 @@
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<m_AllowRandomTint>false</m_AllowRandomTint>
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<m_Masks>3</m_Masks>
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<m_Masks>4</m_Masks>
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<m_MasksFolder>none</m_MasksFolder>
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<textureChoices>Amputations\skin01b</textureChoices>
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<textureChoices>Amputations\skin02b</textureChoices>
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<textureChoices>Amputations\skin03b</textureChoices>
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@@ -8,6 +8,7 @@
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<m_AllowRandomTint>false</m_AllowRandomTint>
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<m_Masks>3</m_Masks>
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<m_Masks>4</m_Masks>
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<m_MasksFolder>none</m_MasksFolder>
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<textureChoices>Amputations\skin01b</textureChoices>
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<textureChoices>Amputations\skin02b</textureChoices>
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<textureChoices>Amputations\skin03b</textureChoices>
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@@ -8,6 +8,7 @@
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<m_AllowRandomTint>false</m_AllowRandomTint>
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<m_Masks>5</m_Masks>
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<m_Masks>6</m_Masks>
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<m_MasksFolder>none</m_MasksFolder>
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<textureChoices>Amputations\skin01b</textureChoices>
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<textureChoices>Amputations\skin02b</textureChoices>
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<textureChoices>Amputations\skin03b</textureChoices>
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@@ -8,6 +8,7 @@
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<m_AllowRandomTint>false</m_AllowRandomTint>
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<m_Masks>5</m_Masks>
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<m_Masks>6</m_Masks>
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<m_MasksFolder>none</m_MasksFolder>
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<textureChoices>Amputations\skin01b</textureChoices>
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<textureChoices>Amputations\skin02b</textureChoices>
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<textureChoices>Amputations\skin03b</textureChoices>
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@@ -7,5 +7,7 @@
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<m_AllowRandomHue>false</m_AllowRandomHue>
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<m_AllowRandomTint>false</m_AllowRandomTint>
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<m_Masks>4</m_Masks>
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<textureChoices>Clothes\metal</textureChoices>
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<textureChoices>Clothes\metal_male</textureChoices>
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<textureChoices>Clothes\metal_female</textureChoices>
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</clothingItem>
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@@ -6,5 +6,7 @@
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<m_Static>false</m_Static>
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<m_AllowRandomHue>false</m_AllowRandomHue>
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<m_AllowRandomTint>false</m_AllowRandomTint>
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<textureChoices>Clothes\wood</textureChoices>
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<textureChoices>Clothes\wood_male</textureChoices>
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<textureChoices>Clothes\wood_female</textureChoices>
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</clothingItem>
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