A lot of stuff
- New textures for hooks - Fixed bag occlusion - Prosthesis and amputation won't get holes anymore - Fixed some models - Some fixes to the sleeve function
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@@ -8,6 +8,7 @@
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<m_AllowRandomTint>false</m_AllowRandomTint>
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<m_Masks>3</m_Masks>
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<m_Masks>4</m_Masks>
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<m_MasksFolder>none</m_MasksFolder>
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<textureChoices>Amputations\skin01b</textureChoices>
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<textureChoices>Amputations\skin02b</textureChoices>
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<textureChoices>Amputations\skin03b</textureChoices>
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