A lot of stuff
- New textures for hooks - Fixed bag occlusion - Prosthesis and amputation won't get holes anymore - Fixed some models - Some fixes to the sleeve function
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@@ -20,7 +20,9 @@ if ModOptions and ModOptions.getInstance then
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ModOptions:loadFile()
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local roll_up_sleeves = settings:getData("roll_up_sleeves_on_amputated_limbs")
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-- Run it now since we're in the menu, presumably
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TocSetSleeves(options.roll_up_sleeves_on_amputated_limbs)
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@@ -385,6 +385,11 @@ function TheOnlyCure.EquipProsthesis(part_name, prosthesis_base_name)
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toc_data.Limbs[part_name].is_prosthesis_equipped = true
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toc_data.Limbs[part_name].equipped_prosthesis = toc_data.Prosthesis[prosthesis_base_name][part_name]
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if player:isFemale() then
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added_prosthesis:getVisual():setTextureChoice(1)
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else
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added_prosthesis:getVisual():setTextureChoice(0)
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end
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player:setWornItem(added_prosthesis:getBodyLocation(), added_prosthesis)
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