A lot of stuff
- New textures for hooks - Fixed bag occlusion - Prosthesis and amputation won't get holes anymore - Fixed some models - Some fixes to the sleeve function
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@@ -20,7 +20,9 @@ if ModOptions and ModOptions.getInstance then
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ModOptions:loadFile()
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local roll_up_sleeves = settings:getData("roll_up_sleeves_on_amputated_limbs")
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-- Run it now since we're in the menu, presumably
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TocSetSleeves(options.roll_up_sleeves_on_amputated_limbs)
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