Fixed UI, somewhat

This commit is contained in:
Pao
2023-01-11 22:30:43 +01:00
parent fca316299d
commit a54706fb7b
3 changed files with 130 additions and 40 deletions

View File

@@ -28,6 +28,7 @@ local function CureInfection(bodyDamage)
end
-- TODO change it to CutLimb or CutBodyPart
function CutArm(partName, surgeonFact, useBandage, bandageAlcool, usePainkiller, painkillerCount)
@@ -134,6 +135,7 @@ end
function SetBodyPartsStatus(player, partName, useOven)
-- TODO use GetBodyParts with depends_on
local a_rightArm = {"RightArm", "RightForearm", "RightHand"}
local a_rightForearm = {"RightForearm", "RightHand"}
@@ -182,3 +184,16 @@ function SetBodyPartsStatus(player, partName, useOven)
end
function GetKitInInventory(surgeon)
local playerInv = surgeon:getInventory();
local item = playerInv:getItemFromType('TOC.Real_surgeon_kit') or playerInv:getItemFromType('TOC.Surgeon_kit') or playerInv:getItemFromType('TOC.Improvised_surgeon_kit')
return item
end
function IsSawInInventory(surgeon)
local playerInv = surgeon:getInventory()
local item = playerInv:getItemFromType('Saw') or playerInv:getItemFromType('GardenSaw') or playerInv:getItemFromType('Chainsaw')
return item
end