fix: switched to multiple body locs to fix some old issues and prepare for better visuals overhaul
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@@ -167,15 +167,15 @@ function ISUnequipAction:perform()
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]]
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local isProst = ProsthesisHandler.SearchAndSetupProsthesis(self.item, false)
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local group
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if isProst then
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group = BodyLocations.getGroup("Human")
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group:setMultiItem("TOC_ArmProst", false)
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end
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-- local group
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-- if isProst then
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-- group = BodyLocations.getGroup("Human")
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-- group:setMultiItem("TOC_ArmProst", false)
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-- end
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og_ISUnequipAction_perform(self)
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if isProst then
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group:setMultiItem("TOC_ArmProst", true)
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-- group:setMultiItem("TOC_ArmProst", true)
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-- we need to fetch the limbname associated to the prosthesis
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local side = CommonMethods.GetSide(self.item:getFullType())
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