Some new features
- Modified meshes for equippable prosthesis so they don't clip with jackets - ModOptions option to set sleeves up when you've got an amputation
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@@ -29,4 +29,4 @@ function TocSetBloodOnAmputation(player, body_part)
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player:addBlood(blood_body_part_type, false, true, false)
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player:addBlood(BloodBodyPartType.Torso_Lower, false, true, false)
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end
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end
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