Some new features
- Modified meshes for equippable prosthesis so they don't clip with jackets - ModOptions option to set sleeves up when you've got an amputation
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@@ -1,9 +1,17 @@
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local options = TOC_Options
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-- TODO Can't trigger OnGameBoot from here since it's client only
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-- Check actual options at game loading.
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Events.OnGameStart.Add(function()
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if not isClient() then -- only host may take these options
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print("checkbox1 = ", options.box1)
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print("checkbox2 = ", options.box2)
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print("Roll up sleeves for amputated limbs = ", options.rollUpSleeveForAmputatedLimbs)
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end
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end)
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