Removed Context Menus, only cheat menu stays there
This commit is contained in:
@@ -2,13 +2,45 @@ function TocCheckCompatibilityWithOlderVersions(mod_data)
|
|||||||
-- Gets the old status and turns it into the new.
|
-- Gets the old status and turns it into the new.
|
||||||
|
|
||||||
if mod_data.TOC.Limbs == nil then
|
if mod_data.TOC.Limbs == nil then
|
||||||
print("TOC: Limbs is nil, resetting mod_data")
|
print("TOC: Limbs is nil, setting new mod_data")
|
||||||
TocMapOldDataToNew(mod_data)
|
TocMapOldDataToNew(mod_data)
|
||||||
elseif mod_data.TOC.Limbs.Right_Hand.is_cut == nil then
|
end
|
||||||
|
|
||||||
|
if mod_data.TOC.Limbs.Right_Hand.is_cut == nil then
|
||||||
print("TOC: Something was wrongly initiliazed before. Resetting parameters")
|
print("TOC: Something was wrongly initiliazed before. Resetting parameters")
|
||||||
TocResetEverything()
|
TocResetEverything()
|
||||||
else
|
else
|
||||||
print("TOC: Found compatible data")
|
print("TOC: Found compatible data, correcting models in case of errors")
|
||||||
|
|
||||||
|
-- TODO check if models are correctly applied
|
||||||
|
local player = getPlayer()
|
||||||
|
local player_inv = player:getInventory()
|
||||||
|
|
||||||
|
for _, side in ipairs(TOC_sides) do
|
||||||
|
for _, limb in ipairs(TOC_limbs) do
|
||||||
|
local part_name = side .. "_" .. limb
|
||||||
|
|
||||||
|
if mod_data.TOC.Limbs[part_name].is_cut and mod_data.TOC.Limbs[part_name].is_amputation_shown then
|
||||||
|
local amputated_clothing_name = "TOC.Amputation_" .. part_name
|
||||||
|
if player_inv:FindAndReturn(amputated_clothing_name) == nil then
|
||||||
|
local amputation_clothing_item = player:getInventory():AddItem(TocFindAmputatedClothingFromPartName(part_name))
|
||||||
|
TocSetCorrectTextureForAmputation(amputation_clothing_item, player)
|
||||||
|
player:setWornItem(amputation_clothing_item:getBodyLocation(), amputation_clothing_item)
|
||||||
|
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@@ -76,6 +108,7 @@ local function TocSetModDataParams(mod_data, backup_old_data, new_names_table, o
|
|||||||
mod_data.TOC.Limbs[new_name].is_cut = backup_old_data[old_name][is_cut_old_key]
|
mod_data.TOC.Limbs[new_name].is_cut = backup_old_data[old_name][is_cut_old_key]
|
||||||
|
|
||||||
if mod_data.TOC.Limbs[new_name].is_cut then
|
if mod_data.TOC.Limbs[new_name].is_cut then
|
||||||
|
print("TOC: Found old cut limb, reapplying model")
|
||||||
local cloth = getPlayer():getInventory():AddItem(TocFindAmputatedClothingFromPartName(new_name))
|
local cloth = getPlayer():getInventory():AddItem(TocFindAmputatedClothingFromPartName(new_name))
|
||||||
getPlayer():setWornItem(cloth:getBodyLocation(), cloth)
|
getPlayer():setWornItem(cloth:getBodyLocation(), cloth)
|
||||||
end
|
end
|
||||||
@@ -87,9 +120,6 @@ local function TocSetModDataParams(mod_data, backup_old_data, new_names_table, o
|
|||||||
mod_data.TOC.Limbs[new_name].is_cauterized = backup_old_data[old_name][is_cauterized_old_key]
|
mod_data.TOC.Limbs[new_name].is_cauterized = backup_old_data[old_name][is_cauterized_old_key]
|
||||||
mod_data.TOC.Limbs[new_name].is_amputation_shown = backup_old_data[old_name][is_amputation_shown_old_key]
|
mod_data.TOC.Limbs[new_name].is_amputation_shown = backup_old_data[old_name][is_amputation_shown_old_key]
|
||||||
mod_data.TOC.Limbs[new_name].cicatrization_time = backup_old_data[old_name][cicatrization_time_old_key]
|
mod_data.TOC.Limbs[new_name].cicatrization_time = backup_old_data[old_name][cicatrization_time_old_key]
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -32,15 +32,12 @@ TocContextMenus.CreateMenus = function(player, context, worldObjects, test)
|
|||||||
|
|
||||||
local root_option = context:addOption("The Only Cure on " .. clicked_player:getUsername())
|
local root_option = context:addOption("The Only Cure on " .. clicked_player:getUsername())
|
||||||
local root_menu = context:getNew(context)
|
local root_menu = context:getNew(context)
|
||||||
|
|
||||||
local cut_menu = TocContextMenus.CreateNewMenu("Cut", context, root_menu)
|
|
||||||
local operate_menu = TocContextMenus.CreateNewMenu("Operate", context, root_menu)
|
|
||||||
local cheat_menu = TocContextMenus.CreateCheatMenu(context, root_menu, local_player,
|
local cheat_menu = TocContextMenus.CreateCheatMenu(context, root_menu, local_player,
|
||||||
clicked_player)
|
clicked_player)
|
||||||
context:addSubMenu(root_option, root_menu)
|
context:addSubMenu(root_option, root_menu)
|
||||||
|
|
||||||
TocContextMenus.FillCutAndOperateMenus(local_player, clicked_player, worldObjects,
|
-- TocContextMenus.FillCutAndOperateMenus(local_player, clicked_player, worldObjects,
|
||||||
cut_menu, operate_menu)
|
-- cut_menu, operate_menu)
|
||||||
--TocContextMenus.FillCheatMenu(context, cheat_menu)
|
--TocContextMenus.FillCheatMenu(context, cheat_menu)
|
||||||
|
|
||||||
break
|
break
|
||||||
@@ -100,10 +97,6 @@ TocContextMenus.CreateOperateWithOvenMenu = function(player, context, worldObjec
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
TocContextMenus.CreateNewMenu = function(name, context, root_menu)
|
TocContextMenus.CreateNewMenu = function(name, context, root_menu)
|
||||||
|
|
||||||
local new_option = root_menu:addOption(name)
|
local new_option = root_menu:addOption(name)
|
||||||
@@ -113,39 +106,6 @@ TocContextMenus.CreateNewMenu = function(name, context, root_menu)
|
|||||||
return new_menu
|
return new_menu
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
TocContextMenus.FillCutAndOperateMenus = function(local_player, clicked_player, world_objects, cut_menu, operate_menu)
|
|
||||||
for _, v in ipairs(GetBodyParts()) do
|
|
||||||
if local_player == clicked_player then -- Local player
|
|
||||||
if CheckIfCanBeCut(v) and TocGetSawInInventory(local_player) ~= nil then
|
|
||||||
|
|
||||||
cut_menu:addOption(getText('UI_ContextMenu_' .. v), _, TryTocAction, v, "Cut", local_player, local_player)
|
|
||||||
|
|
||||||
elseif CheckIfCanBeOperated(v) and TocGetKitInInventory(local_player) ~= nil then
|
|
||||||
operate_menu:addOption(getText('UI_ContextMenu_' .. v), _, TryTocAction, v, "Operate", local_player,
|
|
||||||
local_player)
|
|
||||||
end
|
|
||||||
|
|
||||||
else -- Another player
|
|
||||||
-- TODO add way to prevent cutting already cut parts of another player
|
|
||||||
|
|
||||||
if ModData.get("TOC_PLAYER_DATA")[clicked_player:getUsername()] ~= nil then
|
|
||||||
local anotherPlayerData = ModData.get("TOC_PLAYER_DATA")[clicked_player:getUsername()]
|
|
||||||
|
|
||||||
if CheckIfCanBeCut(v, anotherPlayerData[1]) and TocGetSawInInventory(local_player) then
|
|
||||||
cut_menu:addOption(getText('UI_ContextMenu_' .. v), world_objects, TryTocAction, v, "Cut", local_player,
|
|
||||||
clicked_player)
|
|
||||||
elseif CheckIfCanBeOperated(v, anotherPlayerData[1]) and TocGetKitInInventory(local_player) ~= nil then
|
|
||||||
operate_menu:addOption(getText('UI_ContextMenu_' .. v), world_objects, TryTocAction, v, "Operate",
|
|
||||||
local_player, clicked_player)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
TocContextMenus.CreateCheatMenu = function(context, root_menu, local_player, clicked_player)
|
TocContextMenus.CreateCheatMenu = function(context, root_menu, local_player, clicked_player)
|
||||||
if local_player:getAccessLevel() == "Admin" or isDebugEnabled() then
|
if local_player:getAccessLevel() == "Admin" or isDebugEnabled() then
|
||||||
|
|
||||||
|
|||||||
@@ -71,6 +71,9 @@ function TocSetInitData(mod_data, player)
|
|||||||
Left_LowerArm = {},
|
Left_LowerArm = {},
|
||||||
Left_UpperArm = {},
|
Left_UpperArm = {},
|
||||||
},
|
},
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Accepted_Prosthesis = {}
|
Accepted_Prosthesis = {}
|
||||||
|
|
||||||
},
|
},
|
||||||
@@ -186,7 +189,7 @@ function TocUpdateBaseData(mod_data)
|
|||||||
mod_data.TOC.Prosthesis["WoodenHook"][part_name].prosthesis_factor = 1.3
|
mod_data.TOC.Prosthesis["WoodenHook"][part_name].prosthesis_factor = 1.3
|
||||||
mod_data.TOC.Prosthesis["MetalHook"][part_name].prosthesis_factor = 1.2
|
mod_data.TOC.Prosthesis["MetalHook"][part_name].prosthesis_factor = 1.2
|
||||||
mod_data.TOC.Prosthesis["MetalHand"][part_name].prosthesis_factor = 1.1
|
mod_data.TOC.Prosthesis["MetalHand"][part_name].prosthesis_factor = 1.1
|
||||||
mod_data.TOC.Prosthesis["ProstheticKnife"][part_name].prosthesis_factor = 1.5
|
--mod_data.TOC.Prosthesis["ProstheticKnife"][part_name].prosthesis_factor = 1.5
|
||||||
|
|
||||||
|
|
||||||
elseif limb == "LowerArm" then
|
elseif limb == "LowerArm" then
|
||||||
@@ -197,7 +200,7 @@ function TocUpdateBaseData(mod_data)
|
|||||||
mod_data.TOC.Prosthesis["WoodenHook"][part_name].prosthesis_factor = 1.35
|
mod_data.TOC.Prosthesis["WoodenHook"][part_name].prosthesis_factor = 1.35
|
||||||
mod_data.TOC.Prosthesis["MetalHook"][part_name].prosthesis_factor = 1.25
|
mod_data.TOC.Prosthesis["MetalHook"][part_name].prosthesis_factor = 1.25
|
||||||
mod_data.TOC.Prosthesis["MetalHand"][part_name].prosthesis_factor = 1.15
|
mod_data.TOC.Prosthesis["MetalHand"][part_name].prosthesis_factor = 1.15
|
||||||
mod_data.TOC.Prosthesis["ProstheticKnife"][part_name].prosthesis_factor = 1.6
|
--mod_data.TOC.Prosthesis["ProstheticKnife"][part_name].prosthesis_factor = 1.6
|
||||||
|
|
||||||
elseif limb == "UpperArm" then
|
elseif limb == "UpperArm" then
|
||||||
mod_data.TOC.Limbs[part_name].cicatrization_base_time = 2000
|
mod_data.TOC.Limbs[part_name].cicatrization_base_time = 2000
|
||||||
|
|||||||
Reference in New Issue
Block a user