Local reset for admins
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@@ -136,7 +136,7 @@ LocalPlayerController.hasBeenDamaged = false
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---Check if the player has in infected body part or if they have been hit in a cut area
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---@param character IsoPlayer
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---@param character IsoPlayer|IsoGameCharacter
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function LocalPlayerController.HandleDamage(character)
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-- TOC_DEBUG.print("Player got hit!")
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-- TOC_DEBUG.print(damageType)
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@@ -193,7 +193,7 @@ function LocalPlayerController.HandleDamage(character)
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end
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---Setup HandleDamage, triggered by OnPlayerGetDamage
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---@param character IsoGameCharacter
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---@param character IsoPlayer|IsoGameCharacter
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---@param damageType string
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---@param damageAmount number
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function LocalPlayerController.OnGetDamage(character, damageType, damageAmount)
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@@ -291,7 +291,7 @@ end
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--* Tourniquet handling
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function LocalPlayerController.HandleTourniquet()
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print("test")
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-- TODO Add it!!!
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end
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Events.OnPuttingTourniquet.Add(LocalPlayerController.HandleTourniquet)
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