fixed setting correct texture for amputation

This commit is contained in:
Pao
2023-02-01 12:55:24 +01:00
parent af3f1cf23d
commit b3ce0ab2c4
14 changed files with 15 additions and 4 deletions

View File

@@ -361,7 +361,7 @@ function TheOnlyCure.CutLimb(part_name, surgeon_factor, bandage_table, painkille
--Equip new model for amputation
local amputation_clothing_item = player:getInventory():AddItem(TocFindAmputatedClothingFromPartName(part_name))
TocSetCorrectTextureForAmputation(amputation_clothing_item, player)
TocSetCorrectTextureForAmputation(amputation_clothing_item, player, false)
player:setWornItem(amputation_clothing_item:getBodyLocation(), amputation_clothing_item)