Fixed blood on clothes after amputation
This commit is contained in:
@@ -5,6 +5,10 @@ require "ISUI/ISInventoryPaneContextMenu"
|
||||
|
||||
local og_ISEquipTimedActionAdjustMaxTime = ISBaseTimedAction.adjustMaxTime
|
||||
|
||||
|
||||
-- TODO On death hide the amputation so that other players cant pick it up
|
||||
|
||||
|
||||
-- FIXME something is seriously broken here, it stacks up
|
||||
function ISBaseTimedAction:adjustMaxTime(maxTime)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user