Compat for FH
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9
.vscode/tasks.json
vendored
9
.vscode/tasks.json
vendored
@@ -50,6 +50,15 @@
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"problemMatcher": [
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"problemMatcher": [
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"$eslint-stylish"
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"$eslint-stylish"
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]
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]
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},
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{
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"label": "Run Zomboid Test Server 2",
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"options": {"statusbar": {"label": "$(run) Zomboid Server (TOC+FH+BH)"}},
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"type": "shell",
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"command":"\"${config:zomboid_server_folder}\\StartServer64_nosteam_custom.bat\" TOC_FH_BH",
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"problemMatcher": [
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"$eslint-stylish"
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]
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}
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}
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]
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]
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}
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}
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@@ -1,14 +1,38 @@
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--* BRUTAL HANDS -- *
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local function HandleModCompatibility()
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local function HandleModCompatibility()
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if getActivatedMods():contains('BrutalHandwork') then
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--* BRUTAL HANDS -- *
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--[[
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Brutal hands has a TOC_COMPAT but its check is wrong and uses an old API.
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]]
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local activatedMods = getActivatedMods()
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TOC_DEBUG.print("Checking for mods compatibility")
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if activatedMods:contains('BrutalHandwork') then
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TOC_DEBUG.print("found BrutalHandwork, activating compat module")
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BrutalHands = BrutalHands or {}
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BrutalHands = BrutalHands or {}
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BrutalHands.TOC = require("TOC/API")
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BrutalHands.TOC = require("TOC/API")
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-- Brutal hands has a TOC_COMPAT but its check is wrong and uses an old API.
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end
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end
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if activatedMods:contains('FancyHandwork') then
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TOC_DEBUG.print("found FancyHandwork, activating compat module")
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require("TimedActions/FHSwapHandsAction")
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local og_FHSwapHandsAction_isValid = FHSwapHandsAction.isValid
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function FHSwapHandsAction:isValid()
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local tocApi = require("TOC/API")
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if tocApi.hasBothHands(self.character) then
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return og_FHSwapHandsAction_isValid(self)
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else
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return false
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end
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end
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end
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end
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end
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Events.OnGameStart.Add(HandleModCompatibility)
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Events.OnGameStart.Add(HandleModCompatibility)
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