replacing ipairs with pairs
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@@ -16,7 +16,7 @@ TocContextMenus.CreateMenus = function(player, context, worldObjects, test)
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local local_player = getSpecificPlayer(player)
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--local players = getOnlinePlayers()
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for k, v in ipairs(worldObjects) do
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for k, v in pairs(worldObjects) do
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-- help detecting a player by checking nearby squares
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for x = v:getSquare():getX() - 1, v:getSquare():getX() + 1 do
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for y = v:getSquare():getY() - 1, v:getSquare():getY() + 1 do
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@@ -79,6 +79,7 @@ TocContextMenus.CreateOperateWithOvenMenu = function(player, context, worldObjec
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-- Check temperature
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if v_stove:getCurrentTemperature() > 250 then
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-- ipairs here to keep the order
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for _, v_bodypart in ipairs(GetBodyParts()) do
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if part_data[v_bodypart].is_cut and part_data[v_bodypart].is_amputation_shown and
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not part_data[v_bodypart].is_operated then
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