Initial work for legs amputations

This commit is contained in:
Pao
2023-02-06 23:13:42 +01:00
parent 490d09edf2
commit be5148210e
29 changed files with 232 additions and 51 deletions

View File

@@ -74,6 +74,11 @@ function TocGetBodyPartFromPartName(part_name)
if part_name == "Left_Hand" then return BodyPartType.Hand_L end
if part_name == "Left_LowerArm" then return BodyPartType.ForeArm_L end
if part_name == "Left_UpperArm" then return BodyPartType.UpperArm_L end
-- New Legs stuff
if part_name == "Right_Foot" then return BodyPartType.Foot_R end
if part_name == "Left_Foot" then return BodyPartType.Foot_L end
end
-- Custom mapping to make more sense when cutting a limb
@@ -85,6 +90,11 @@ function TocGetAdiacentBodyPartFromPartName(part_name)
if part_name == "Left_Hand" then return BodyPartType.ForeArm_L end
if part_name == "Left_LowerArm" then return BodyPartType.UpperArm_L end
if part_name == "Left_UpperArm" then return BodyPartType.Torso_Upper end
if part_name == "Right_Foot" then return BodyPartType.LowerLeg_R end
if part_name == "Left_Foot" then return BodyPartType.LowerLeg_L end
end
function TocFindCorrectClothingProsthesis(item_name, part_name)