more tests for MP compat
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@@ -12,10 +12,10 @@ local function OnTocServerCommand(module, command, args)
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local toc_data = patient:getModData().TOC
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local toc_data = patient:getModData().TOC
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-- todo maybe we cant send a table like this. Let's try something easier
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--local moneyAmount = playerTwo:getInventory():getCountTypeRecurse("Money")
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--local moneyAmount = playerTwo:getInventory():getCountTypeRecurse("Money")
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patient:Say("Giving info")
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print("Giving info")
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sendClientCommand(patient, "TOC", "SendPlayerData", {surgeon_id, toc_data})
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sendClientCommand(patient, "TOC", "SendPlayerData", {surgeon_id, 69})
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elseif command == 'SendTocData' then
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elseif command == 'SendTocData' then
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print("Sending TOC data")
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print("Sending TOC data")
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@@ -632,10 +632,11 @@ function ISNewHealthPanel.onClick_TOC(button)
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-- button.character is patient
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-- button.character is patient
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-- button.otherPlayer is surgeon
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-- button.otherPlayer is surgeon
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sendClientCommand(button.character, "TOC", "GetPlayerData", {button.otherPlayer:getOnlineID(), button.character:getOnlineID()}) -- sends 0 & 4 as arguments
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sendClientCommand(button.otherPlayer, "TOC", "GetPlayerData", {button.otherPlayer:getOnlineID(), button.character:getOnlineID()}) -- sends 0 & 4 as arguments
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if MP_other_player_toc_data then
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if MP_other_player_toc_data then
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print("It works")
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print("It works")
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print(MP_other_player_toc_data)
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else
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else
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print("Nopepppp")
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print("Nopepppp")
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end
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end
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@@ -1,4 +1,7 @@
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--- A rly big thx to Fenris_Wolf and Chuck to help me with that. Love you guy
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--- A rly big thx to Fenris_Wolf and Chuck to help me with that. Love you guy
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if isClient() then return end
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---Server side
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---Server side
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local Commands = {}
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local Commands = {}
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@@ -27,7 +30,7 @@ local function OnTocClientCommand(module, command, player, args)
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local playerOneID = args[1]
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local playerOneID = args[1]
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sendServerCommand(playerTwo, "TOC", "GivePlayerData", {playerOneID})
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sendServerCommand(playerTwo, "TOC", "GivePlayerData", {playerOneID})
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elseif command == 'SendPlayerData' then
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elseif command == 'SendPlayerData' then
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local playerOne = getPlayerByOnlineID(args[1])
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local playerOne = getPlayerByOnlineID(args[1])
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local playerOneID = args[1]
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local playerOneID = args[1]
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local toc_data = args[2]
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local toc_data = args[2]
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sendServerCommand(playerOne, "TOC", "SendTocData", {playerOneID, toc_data})
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sendServerCommand(playerOne, "TOC", "SendTocData", {playerOneID, toc_data})
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