Refactor
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@@ -116,7 +116,7 @@ function ISCutLimb:perform()
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if self.patient ~= self.surgeon and isClient() then
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SendCutLimb(self.patient, self.part_name, surgeon_factor, bandage_table, painkiller_table)
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else
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TheOnlyCure.CutLimb(self.part_name, surgeon_factor, bandage_table, painkiller_table)
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TocCutLimb(self.part_name, surgeon_factor, bandage_table, painkiller_table)
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end
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self.character:getEmitter():stopSoundByName("Amputation_Sound")
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