Various stuff
- Changed how we apply damage to limbs after cutting one - Added some new textures for hooks - Fixed UVs - Some corrections like bandages not applying after cutting a limb
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@@ -12,7 +12,7 @@ Commands["ResponseCanAct"] = function(arg)
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ui.responsePartName = arg["toSend"][1]
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ui.responseCan = arg["toSend"][3]
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ui.responseUserName = getPlayerByOnlineID(arg["From"]):getUsername()
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ui.responseActionIsBitten = getPlayerByOnlineID(arg["From"]):getBodyDamage():getBodyPart(TocGetBodyPartTypeFromPartName(ui
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ui.responseActionIsBitten = getPlayerByOnlineID(arg["From"]):getBodyDamage():getBodyPart(TocGetBodyPartFromPartName(ui
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.responsePartName)):bitten()
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end
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