Let's switch back to the OG name

This commit is contained in:
Pao
2023-03-04 00:35:21 +01:00
parent f55fe877f7
commit cf0c93fb4b
89 changed files with 651 additions and 651 deletions

View File

@@ -1,31 +1,31 @@
------------------------------------------
------------- JUST CUT IT OUT ------------
-------------- THE ONLY CURE -------------
------------------------------------------
------------- LOCAL ACTIONS --------------
--Used to handle SP scenarios
if JCIO_LocalActions == nil then
JCIO_LocalActions = {}
if TOC_LocalActions == nil then
TOC_LocalActions = {}
end
function JCIO_LocalActions.Cut(_, player, partName)
if JCIO_Common.GetSawInInventory(player) ~= nil then
ISTimedActionQueue.add(JCIO_CutLimbAction:new(player, player, partName))
function TOC_LocalActions.Cut(_, player, partName)
if TOC_Common.GetSawInInventory(player) ~= nil then
ISTimedActionQueue.add(TOC_CutLimbAction:new(player, player, partName))
else
player:Say("I don't have a saw on me")
end
end
function JCIO_LocalActions.Operate(_, player, partName, useOven)
function TOC_LocalActions.Operate(_, player, partName, useOven)
if useOven then
ISTimedActionQueue.add(JCIO_OperateLimbAction:new(player, player, _, partName, useOven));
ISTimedActionQueue.add(TOC_OperateLimbAction:new(player, player, _, partName, useOven));
else
local kit = JCIO_Common.GetKitInInventory(player)
local kit = TOC_Common.GetKitInInventory(player)
if kit ~= nil then
ISTimedActionQueue.add(JCIO_OperateLimbAction:new(player, player, kit, partName, false))
ISTimedActionQueue.add(TOC_OperateLimbAction:new(player, player, kit, partName, false))
else
player:Say("I don't have a kit on me")
end
@@ -33,18 +33,18 @@ function JCIO_LocalActions.Operate(_, player, partName, useOven)
end
-- TODO This is gonna get deleted
function JCIO_LocalActions.EquipProsthesis(_, player, partName)
function TOC_LocalActions.EquipProsthesis(_, player, partName)
local surgeonInv = player:getInventory()
local prosthesisToEquip = surgeonInv:getItemFromType('TOC.MetalHand') or
surgeonInv:getItemFromType('TOC.MetalHook') or
surgeonInv:getItemFromType('TOC.WoodenHook')
if prosthesisToEquip then
ISTimedActionQueue.add(JCIO_InstallProsthesisAction:new(player, player, prosthesisToEquip, partName))
ISTimedActionQueue.add(TOC_InstallProsthesisAction:new(player, player, prosthesisToEquip, partName))
else
player:Say("I need a prosthesis")
end
end
function JCIO_LocalActions.UnequipProsthesis(_, player, partName)
ISTimedActionQueue.add(JCIO_UninstallProsthesisAction:new(player, player, partName))
function TOC_LocalActions.UnequipProsthesis(_, player, partName)
ISTimedActionQueue.add(TOC_UninstallProsthesisAction:new(player, player, partName))
end