Let's switch back to the OG name

This commit is contained in:
Pao
2023-03-04 00:35:21 +01:00
parent f55fe877f7
commit cf0c93fb4b
89 changed files with 651 additions and 651 deletions

View File

@@ -1,15 +1,15 @@
-- TODO this should be moved
local function TryToToResetEverythingOtherPlayer(_, patient, surgeon)
sendClientCommand(surgeon, "JCIO", "AskToResetEverything", { patient:getOnlineID() })
sendClientCommand(surgeon, "TOC", "AskToResetEverything", { patient:getOnlineID() })
end
----------------------------------------------------------------------------------------------------------
if JCIO_ContextMenu == nil then
JCIO_ContextMenu = {}
if TOC_ContextMenu == nil then
TOC_ContextMenu = {}
end
JCIO_ContextMenu.CreateCheatsMenu = function(playerId, context, worldObjects, _)
TOC_ContextMenu.CreateCheatsMenu = function(playerId, context, worldObjects, _)
local clickedPlayers = {}
local currentClickedPlayer = nil
@@ -37,10 +37,10 @@ JCIO_ContextMenu.CreateCheatsMenu = function(playerId, context, worldObjects, _)
local rootMenu = context:getNew(context)
if currentClickedPlayer == localPlayer then
rootMenu:addOption("Reset JCIO for me", _, JCIO_Cheat.ResetEverything)
rootMenu:addOption("Reset TOC for me", _, TOC_Cheat.ResetEverything)
else
rootMenu:addOption("Reset JCIO for " .. currentClickedPlayer:getUsername(), _, TryToToResetEverythingOtherPlayer,
rootMenu:addOption("Reset TOC for " .. currentClickedPlayer:getUsername(), _, TryToToResetEverythingOtherPlayer,
currentClickedPlayer, localPlayer)
end
@@ -65,11 +65,11 @@ JCIO_ContextMenu.CreateCheatsMenu = function(playerId, context, worldObjects, _)
end
JCIO_ContextMenu.CreateOperateWithOvenMenu = function(playerId, context, worldObjects, test)
TOC_ContextMenu.CreateOperateWithOvenMenu = function(playerId, context, worldObjects, test)
local player = getSpecificPlayer(playerId)
-- TODO Let the player move towards the oven
local partData = player:getModData().JCIO.limbs
local partData = player:getModData().TOC.limbs
local isMainMenuAlreadyCreated = false
for _, currentObject in pairs(worldObjects) do
@@ -78,7 +78,7 @@ JCIO_ContextMenu.CreateOperateWithOvenMenu = function(playerId, context, worldOb
-- Check temperature
if currentObject:getCurrentTemperature() > 250 then
for _, partName in ipairs(JCIO_Common.GetPartNames()) do
for _, partName in ipairs(TOC_Common.GetPartNames()) do
if partData[partName].isCut and partData[partName].isAmputationShown and
not partData[partName].isOperated then
local subMenu = context:getNew(context);
@@ -88,7 +88,7 @@ JCIO_ContextMenu.CreateOperateWithOvenMenu = function(playerId, context, worldOb
context:addSubMenu(rootMenu, subMenu)
isMainMenuAlreadyCreated = true
end
subMenu:addOption(getText('UI_ContextMenu_' .. partName), worldObjects, JCIO_LocalActions.Operate,
subMenu:addOption(getText('UI_ContextMenu_' .. partName), worldObjects, TOC_LocalActions.Operate,
getSpecificPlayer(playerId), partName,true)
end
end
@@ -101,7 +101,7 @@ JCIO_ContextMenu.CreateOperateWithOvenMenu = function(playerId, context, worldOb
end
end
JCIO_ContextMenu.CreateNewMenu = function(name, context, rootMenu)
TOC_ContextMenu.CreateNewMenu = function(name, context, rootMenu)
local new_option = rootMenu:addOption(name)
local new_menu = context:getNew(context)
@@ -110,14 +110,14 @@ JCIO_ContextMenu.CreateNewMenu = function(name, context, rootMenu)
return new_menu
end
JCIO_ContextMenu.FillCheatMenus = function(context, cheat_menu)
TOC_ContextMenu.FillCheatMenus = function(context, cheat_menu)
if cheat_menu then
local cheat_cut_and_fix_menu = JCIO_ContextMenu.CreateNewMenu("Cut and Fix", context, cheat_menu)
local cheat_cut_and_fix_menu = TOC_ContextMenu.CreateNewMenu("Cut and Fix", context, cheat_menu)
end
end
Events.OnFillWorldObjectContextMenu.Add(JCIO_ContextMenu.CreateOperateWithOvenMenu) -- this is probably too much
Events.OnFillWorldObjectContextMenu.Add(JCIO_ContextMenu.CreateCheatsMenu) -- TODO Add check only when admin is active
Events.OnFillWorldObjectContextMenu.Add(TOC_ContextMenu.CreateOperateWithOvenMenu) -- this is probably too much
Events.OnFillWorldObjectContextMenu.Add(TOC_ContextMenu.CreateCheatsMenu) -- TODO Add check only when admin is active