Let's switch back to the OG name

This commit is contained in:
Pao
2023-03-04 00:35:21 +01:00
parent f55fe877f7
commit cf0c93fb4b
89 changed files with 651 additions and 651 deletions

View File

@@ -1,15 +1,15 @@
------------------------------------------
------------- JUST CUT IT OUT ------------
-------------- THE ONLY CURE -------------
------------------------------------------
------------ VISUALS FUNCTIONS -----------
if JCIO_Visuals == nil then
JCIO_Visuals = {}
if TOC_Visuals == nil then
TOC_Visuals = {}
end
JCIO_Visuals.SetTextureForAmputation = function(item, player, cicatrized)
TOC_Visuals.SetTextureForAmputation = function(item, player, cicatrized)
local humanVisual = player:getHumanVisual()
local textureString = humanVisual:getSkinTexture()
@@ -35,12 +35,12 @@ JCIO_Visuals.SetTextureForAmputation = function(item, player, cicatrized)
end
end
--print("JCIO: Setting texture " .. matched_index)
--print("TOC: Setting texture " .. matched_index)
item:getVisual():setTextureChoice(tonumber(matchedIndex - 1)) -- it counts from 0, so we have to subtract 1
end
JCIO_Visuals.SetBloodOnAmputation = function(player, bodyPart)
TOC_Visuals.SetBloodOnAmputation = function(player, bodyPart)
local bodyPartType = bodyPart:getType()
local bloodBodyPartType