Cleaning crap

This commit is contained in:
ZioPao
2023-11-12 22:27:18 +01:00
parent 4887699892
commit d1aef1f67d

View File

@@ -47,12 +47,7 @@ end
function ISHealthPanel:setHighestAmputation()
--TOC_DEBUG.print("setHighestAmputation")
if PlayerHandler.amputatedLimbs == nil or PlayerHandler.amputatedLimbs[self.tocUsername] then
TOC_DEBUG.print("PlayerHandler.amputatedLimbs is still nil or wasn't initialized for that player")
return
end
--TOC_DEBUG.print("setHighestAmputation for " .. self.tocUsername)
if self.otherPlayer ~= nil then
self.tocUsername = self.otherPlayer:getUsername()
@@ -60,6 +55,12 @@ function ISHealthPanel:setHighestAmputation()
self.tocUsername = self.character:getUsername()
end
if PlayerHandler.amputatedLimbs == nil or PlayerHandler.amputatedLimbs[self.tocUsername] == nil then
TOC_DEBUG.print("PlayerHandler.amputatedLimbs is still nil or wasn't initialized for that player")
return
end
local amputatedLimbs = PlayerHandler.amputatedLimbs[self.tocUsername]
self.highestAmputations[self.tocUsername] = {}
TOC_DEBUG.print("Searching highest amputations for " .. self.tocUsername)
local modDataHandler = ModDataHandler.GetInstance(self.tocUsername)
@@ -68,8 +69,8 @@ function ISHealthPanel:setHighestAmputation()
return
end
for i=1, #PlayerHandler.amputatedLimbs do
local limbName = PlayerHandler.amputatedLimbs[i]
for i=1, #amputatedLimbs do
local limbName = amputatedLimbs[i]
local index = CommonMethods.GetSide(limbName)
if modDataHandler:getIsCut(limbName) and modDataHandler:getIsVisible(limbName) then
TOC_DEBUG.print("found high amputation " .. limbName)
@@ -103,10 +104,6 @@ function ISHealthPanel:setOtherPlayer(playerObj)
self:setHighestAmputation()
-- TODO Request from server!
-----@type askPlayerDataParams
--local params = {patientNum = playerObj:getOnlineID()}
--sendClientCommand(CommandsData.modules.TOC_SYNC, CommandsData.server.Sync.AskPlayerData, params)
end
@@ -114,7 +111,6 @@ local og_ISHealthPanel_render = ISHealthPanel.render
function ISHealthPanel:render()
og_ISHealthPanel_render(self)
-- TODO Handle another player health panel
if self.highestAmputations ~= nil and self.highestAmputations[self.tocUsername] ~= nil then
-- Left Texture
@@ -130,7 +126,6 @@ function ISHealthPanel:render()
end
else
self:setHighestAmputation()
--ISHealthPanel.GetHighestAmputation(self.tocUsername)
end
end