Too much stuff to fix.
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@@ -208,7 +208,8 @@ end
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function CutLimbInteractionHandler:addToMenu(context)
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--TOC_DEBUG.print("CutLimbInteractionHandler addToMenu")
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local types = self:getAllItemTypes(self.items.ITEMS)
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if #types > 0 and StaticData.BODYLOCS_IND_BPT[self.limbName] and not DataController.GetInstance():getIsCut(self.limbName) then
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local patientUsername = self:getPatient():getUsername()
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if #types > 0 and StaticData.BODYLOCS_IND_BPT[self.limbName] and not DataController.GetInstance(patientUsername):getIsCut(self.limbName) then
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TOC_DEBUG.print("addToMenu, types > 0")
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for i=1, #types do
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context:addOption(getText("ContextMenu_Amputate"), self, self.onMenuOptionSelected, types[i])
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@@ -230,7 +231,8 @@ end
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function CutLimbInteractionHandler:isValid()
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--TOC_DEBUG.print("CutLimbInteractionHandler isValid")
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self:checkItems()
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return not DataController.GetInstance():getIsCut(self.limbName)
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local patientUsername = self:getPatient():getUsername()
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return not DataController.GetInstance(patientUsername):getIsCut(self.limbName)
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end
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function CutLimbInteractionHandler:perform(previousAction, itemType)
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