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@@ -5,7 +5,13 @@ local CommonMethods = require("TOC_Common")
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---@diagnostic disable: duplicate-set-field
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---@diagnostic disable: duplicate-set-field
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local CutLimbHandler = require("UI/TOC_CutLimbInteractions")
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local CutLimbHandler = require("UI/TOC_CutLimbInteractions")
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-- TODO Use this to replace the sprites once a limb is cut
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---------------------------------
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-- We're overriding ISHealthPanel to add custom textures to the body panel.
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-- By doing so we can show the player which limbs have been cut without having to use another menu
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-- We can show prosthesis too this way
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-- We also manage the drag'n drop of items on the body to let the players use the saw this way too
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ISHealthBodyPartPanel = ISBodyPartPanel:derive("ISHealthBodyPartPanel")
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ISHealthBodyPartPanel = ISBodyPartPanel:derive("ISHealthBodyPartPanel")
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--* Handling drag n drop of the saw *--
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--* Handling drag n drop of the saw *--
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