Fixed some errors from the last refactor
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@@ -1,12 +1,4 @@
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-- TODO this needs to be moved away
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function TocGetKitInInventory(surgeon)
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local playerInv = surgeon:getInventory();
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local item = playerInv:getItemFromType('TOC.Real_surgeon_kit') or playerInv:getItemFromType('TOC.Surgeon_kit') or
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@@ -17,7 +9,7 @@ end
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-- Unequip Prosthesis
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local function PartNameToBodyLocationProsthesis(name)
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function PartNameToBodyLocationProsthesis(name)
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if name == "Right_Hand" then return "TOC_ArmRightProsthesis" end
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if name == "Right_LowerArm" then return "TOC_ArmRightProsthesis" end
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if name == "Right_UpperArm" then return "TOC_ArmRightProsthesis" end
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@@ -26,7 +18,7 @@ local function PartNameToBodyLocationProsthesis(name)
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if name == "Left_UpperArm" then return "TOC_ArmLeftProsthesis" end
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end
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local function PartNameToBodyLocationAmputation(name)
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function PartNameToBodyLocationAmputation(name)
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if name == "Right_Hand" then return "TOC_ArmRight" end
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if name == "Right_LowerArm" then return "TOC_ArmRight" end
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if name == "Right_UpperArm" then return "TOC_ArmRight" end
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@@ -48,12 +40,6 @@ function TocFindItemInProstBodyLocation(part_name, patient)
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end
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-- Debug cheat and update every minute for cicatrization
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function TocFindAmputationOrProsthesisName(part_name, player, choice)
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local worn_items = player:getWornItems()
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@@ -77,8 +63,12 @@ function TocFindAmputationOrProsthesisName(part_name, player, choice)
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end
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-------------------------------------
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-- Override helper
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-- Override and mod compat helper
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function TocPopulateCanBeHeldTable(can_be_held, limbs_data)
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for _, side in ipairs(TOC_sides) do
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