UI: fixed health panel for Female chars
4
.vscode/settings.json
vendored
@@ -2,8 +2,8 @@
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"todo-tree.tree.scanMode": "workspace",
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"todo-tree.tree.scanMode": "workspace",
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"mod_id": "3236152598",
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"mod_id": "3236152598",
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"zomboid_user_folder": "C:/Users/picch/Zomboid",
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"zomboid_user_folder": "C:/Users/picch/Zomboid",
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"zomboid_folder": "E:\\SteamLibrary\\steamapps\\common\\ProjectZomboid",
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"zomboid_folder": "F:\\SteamLibrary\\steamapps\\common\\ProjectZomboid",
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"zomboid_server_folder": "E:\\SteamLibrary\\steamapps\\common\\Project Zomboid Dedicated Server",
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"zomboid_server_folder": "F:\\SteamLibrary\\steamapps\\common\\Project Zomboid Dedicated Server",
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"Lua.diagnostics.globals": [
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"Lua.diagnostics.globals": [
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"ModOptions",
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"ModOptions",
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"zombie",
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"zombie",
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@@ -17,8 +17,8 @@ if luautils.stringStarts(StaticData.GAME_VERSION, "41") then
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xMod = 0
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xMod = 0
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yMod = 0
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yMod = 0
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else
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else
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xMod = 5
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xMod = 5 -- 5
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yMod = 9
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yMod = 13 -- Actually in game the shift compared to the png is of 4 px...
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end
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end
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Before Width: | Height: | Size: 3.7 KiB After Width: | Height: | Size: 1.0 KiB |
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Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 1.0 KiB |
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Before Width: | Height: | Size: 3.8 KiB After Width: | Height: | Size: 1.1 KiB |
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Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.1 KiB |
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Before Width: | Height: | Size: 3.6 KiB After Width: | Height: | Size: 1.1 KiB |
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Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
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Before Width: | Height: | Size: 3.6 KiB After Width: | Height: | Size: 3.6 KiB |