diff --git a/media/lua/client/TOC/Controllers/LocalPlayerController.lua b/media/lua/client/TOC/Controllers/LocalPlayerController.lua index 27e0c5c..225651a 100644 --- a/media/lua/client/TOC/Controllers/LocalPlayerController.lua +++ b/media/lua/client/TOC/Controllers/LocalPlayerController.lua @@ -147,6 +147,7 @@ LocalPlayerController.hasBeenDamaged = false ---Check if the player has in infected body part or if they have been hit in a cut area ---@param character IsoPlayer|IsoGameCharacter function LocalPlayerController.HandleDamage(character) + --TOC_DEBUG.print("Player got hit!") -- TOC_DEBUG.print(damageType) if character ~= getPlayer() then return end local bd = character:getBodyDamage() @@ -203,7 +204,6 @@ end ---@param damageAmount number function LocalPlayerController.OnGetDamage(character, damageType, damageAmount) -- TODO Check if other players in the online triggers this - TOC_DEBUG.print("Player got hit!") if LocalPlayerController.hasBeenDamaged == false then -- Start checks