Starting refactoring data stuff... help me
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@@ -19,7 +19,7 @@ function TheOnlyCure.InitTheOnlyCure(_, player)
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if mod_data.TOC == nil then
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mod_data.TOC = {}
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print("CREATING NEW TOC STUFF SINCE YOU JUST DIED")
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print("CREATING NEW TOC STUF")
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local rightHand = "RightHand"
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local rightForearm = "RightForearm"
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@@ -56,8 +56,8 @@ function TheOnlyCure.InitTheOnlyCure(_, player)
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mod_data.TOC[v].is_prosthesis_equipped = false
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mod_data.TOC[v].prosthesis_factor = 1.0 -- TODO Every prosthesis has the same... does this even make sense here?
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mod_data.TOC[v].prothesis_material_id = nil
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mod_data.TOC[v].prosthesis_factor = 1.0
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mod_data.TOC[v].prosthesis_material_id = nil
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end
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