Added adjacent parts to put the damage

This commit is contained in:
ZioPao
2023-11-16 15:30:34 +01:00
parent 34570cd013
commit e7119cf032
4 changed files with 31 additions and 19 deletions

View File

@@ -2,6 +2,7 @@ local PlayerHandler = require("TOC/Handlers/PlayerHandler")
local CommonMethods = require("TOC/CommonMethods")
------------------
---@class Main
local Main = {}
@@ -37,12 +38,17 @@ end
function Main.Start()
TOC_DEBUG.print("running Start method")
Main.SetupTraits()
Main.SetupEvents()
-- Starts initialization for local client
Events.OnGameStart.Add(Main.Initialize)
end
function Main.SetupEvents()
--Triggered when a limb has been amputated
LuaEventManager.AddEvent("OnAmputatedLimb")
end
function Main.Initialize()
---Looop until we've successfully initialized the mod