Bump to mod version and changed folder for specific game version
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@@ -1,48 +0,0 @@
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local StaticData = require("TOC/StaticData")
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-----------------------------------
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local CommonMethods = {}
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---@param val number
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---@param min number
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---@param max number
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function CommonMethods.Normalize(val, min, max)
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if (max - min) == 0 then return 1 end
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return (val - min)/(max-min)
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end
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function CommonMethods.GetLimbNameFromBodyPart(bodyPart)
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local bodyPartTypeStr = BodyPartType.ToString(bodyPart:getType())
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return StaticData.LIMBS_IND_STR[bodyPartTypeStr]
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end
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---Returns the side for a certain limb or prosthesis
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---@param name string
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---@return string "L" or "R"
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function CommonMethods.GetSide(name)
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if string.find(name, "_L") then return "L" else return "R" end
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end
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---Returns full name for the side, to be used with BodyLocations
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---@param side string
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---@return string?
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function CommonMethods.GetSideFull(side)
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if side == 'R' then
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return "Right"
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elseif side == 'L' then
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return 'Left'
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end
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return nil
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end
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---Stops and start an event, making sure that we don't stack them up
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---@param event string
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---@param method function
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function CommonMethods.SafeStartEvent(event, method)
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Events[event].Remove(method)
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Events[event].Add(method)
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end
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return CommonMethods
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