Bump to mod version and changed folder for specific game version
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@@ -1,57 +0,0 @@
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local StaticData = require("TOC/StaticData")
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------------------------
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local CommandsData = {}
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CommandsData.modules = {
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TOC_DEBUG = "TOC_DEBUG",
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TOC_RELAY = "TOC_RELAY"
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}
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CommandsData.client = {
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Relay = {
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ReceiveDamageDuringAmputation = "ReceiveDamageDuringAmputation", ---@alias receiveDamageDuringAmputationParams { limbName : string}
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ReceiveExecuteAmputationAction = "ReceiveExecuteAmputationAction", ---@alias receiveExecuteAmputationActionParams {surgeonNum : number, limbName : string, damagePlayer : boolean}
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--* APPLY *--
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ReceiveApplyFromServer = "ReceiveApplyFromServer",
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--* ADMIN ONLY --*
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ReceiveExecuteInitialization = "ReceiveExecuteInitialization",
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ReceiveForcedCicatrization = "ReceiveForcedCicatrization" ---@alias receiveForcedCicatrizationParams {limbName : string}
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}
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}
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CommandsData.server = {
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Debug = {
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PrintTocData = "PrintTocData", ---@alias printTocDataParams {username : string}
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PrintAllTocData = "PrintAllTocData"
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},
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Relay = {
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RelayDamageDuringAmputation = "RelayDamageDuringAmputation", ---@alias relayDamageDuringAmputationParams {patientNum : number, limbName : string}
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RelayExecuteAmputationAction = "RelayExecuteAmputationAction", ---@alias relayExecuteAmputationActionParams {patientNum : number, limbName : string}
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--* ADMIN ONLY *--
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RelayExecuteInitialization = "RelayExecuteInitialization", ---@alias relayExecuteInitializationParams {patientNum : number}
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RelayForcedAmputation = "RelayForcedAmputation" ---@alias relayForcedAmputationParams {patientNum : number, limbName : string}
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}
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}
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---Get the correct key for that particular player to be used in the global mod data table
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---@param username string
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---@return string
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function CommandsData.GetKey(username)
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return StaticData.MOD_NAME .. "_" .. username
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end
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function CommandsData.GetUsername(key)
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return string.sub(key, #StaticData.MOD_NAME + 2, #key) -- Not sure why +2... Something with kahlua, it should be +1
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end
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function CommandsData.GetZombieKey()
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return StaticData.MOD_NAME .. "_ZOMBIES"
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end
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return CommandsData
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