From eb387496a9ac33c5fae1d586ce04aedca1e1a5e0 Mon Sep 17 00:00:00 2001 From: Pao Date: Wed, 11 Jan 2023 23:01:59 +0100 Subject: [PATCH] i did an oopsie --- media/lua/client/TOC_main.lua | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/media/lua/client/TOC_main.lua b/media/lua/client/TOC_main.lua index b6fac86..c2d74ce 100644 --- a/media/lua/client/TOC_main.lua +++ b/media/lua/client/TOC_main.lua @@ -5,12 +5,12 @@ end local function dropItem(player, modData) - if (modData.TOC.RightHand.is_cut and not (modData.TOC.RightHand.IsEquiped or modData.TOC.RightForearm.IsEquiped)) or (modData.TOC.RightForearm.is_cut and not modData.TOC.RightForearm.IsEquiped) then + if (modData.TOC.RightHand.is_cut and not (modData.TOC.RightHand.has_prothesis_equipped or modData.TOC.RightForearm.has_prothesis_equipped)) or (modData.TOC.RightForearm.is_cut and not modData.TOC.RightForearm.has_prothesis_equipped) then if player:getPrimaryHandItem() ~= nil then if player:getPrimaryHandItem():getName() ~= "Bare Hands" then player:dropHandItems() end end end - if (modData.TOC.LeftHand.is_cut and not (modData.TOC.LeftHand.IsEquiped or modData.TOC.LeftForearm.IsEquiped)) or (modData.TOC.LeftForearm.is_cut and not modData.TOC.LeftForearm.IsEquiped) then + if (modData.TOC.LeftHand.is_cut and not (modData.TOC.LeftHand.has_prothesis_equipped or modData.TOC.LeftForearm.has_prothesis_equipped)) or (modData.TOC.LeftForearm.is_cut and not modData.TOC.LeftForearm.has_prothesis_equipped) then if player:getSecondaryHandItem() ~= nil then if player:getSecondaryHandItem():getName() ~= "Bare Hands" then player:dropHandItems() end end @@ -34,8 +34,8 @@ local function everyTenMinutes() local names = {"RightHand", "RightForearm", "RightArm", "LeftHand", "LeftForearm", "LeftArm"} --Augmente l'xp si equip - if modData.TOC.RightHand.IsEquiped or modData.TOC.RightForearm.IsEquiped then player:getXp():AddXP(Perks.RightHand, 4) end - if modData.TOC.LeftHand.IsEquiped or modData.TOC.LeftForearm.IsEquiped then player:getXp():AddXP(Perks.LeftHand, 4) end + if modData.TOC.RightHand.has_prothesis_equipped or modData.TOC.RightForearm.has_prothesis_equipped then player:getXp():AddXP(Perks.RightHand, 4) end + if modData.TOC.LeftHand.has_prothesis_equipped or modData.TOC.LeftForearm.has_prothesis_equipped then player:getXp():AddXP(Perks.LeftHand, 4) end --Reduit le temps de cicatri restant for i,name in pairs(names) do