corrected some wrong checks
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@@ -38,7 +38,9 @@ function ISCutLimb:start()
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local body_damage = self.patient:getBodyDamage()
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local body_damage_part = body_damage:getBodyPart(body_part_type)
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body_damage_part:setBleeding(true)
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body_damage_part:setCut(true)
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body_damage_part:setBleedingTime(ZombRand(10,20))
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end
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