Fixed a lot of stuff, broke a lot of stuff
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@@ -87,7 +87,6 @@ end
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function UpdatePlayerHealth(player, modData)
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local bodyDamage = player:getBodyDamage()
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--local partNames = {"RightHand", "RightForearm", "RightArm", "LeftHand", "LeftForearm", "LeftArm"}
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if player:HasTrait("Insensitive") then bodyDamage:setPainReduction(49) end
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