Fixed a lot of stuff, broke a lot of stuff
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@@ -1,3 +1,9 @@
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if not TheOnlyCure then
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TheOnlyCure = {}
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end
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local function dropItem(player, modData)
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if (modData.TOC.RightHand.is_cut and not (modData.TOC.RightHand.IsEquiped or modData.TOC.RightForearm.IsEquiped)) or (modData.TOC.RightForearm.is_cut and not modData.TOC.RightForearm.IsEquiped) then
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if player:getPrimaryHandItem() ~= nil then
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