Pao
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1d78da49f7
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Refactoring even more since why not at this point pt2
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2023-02-20 13:20:42 +01:00 |
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Pao
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4092fef074
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Working tourniquet POC
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2023-02-06 16:25:32 +01:00 |
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Pao
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f5d6ff7f9a
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Some more refactoring
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2023-02-05 03:30:49 +01:00 |
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Pao
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15c7333cf5
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Fixed traits icons
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2023-02-01 21:15:20 +01:00 |
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Pao
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9a49d74368
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Somne bugfixes
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2023-01-30 11:56:05 +01:00 |
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Pao
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2a35d4ed29
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first stuff for prosthetic knifes
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2023-01-29 18:14:46 +01:00 |
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Pao
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70e431beef
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Cleand scripts
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2023-01-28 19:15:08 +01:00 |
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Pao
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a1cc867dc5
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Sandbox options and more tests for body locations
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2023-01-28 18:55:31 +01:00 |
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Pao
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a9267a7afc
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Some new features
- Modified meshes for equippable prosthesis so they don't clip with jackets
- ModOptions option to set sleeves up when you've got an amputation
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2023-01-27 18:10:30 +01:00 |
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Pao
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ccbd88b2a7
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Updated some tooltips
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2023-01-22 04:18:07 +01:00 |
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Pao
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101c19dde7
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Fixes for picking up ampuatted limbs
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2023-01-19 23:42:36 +01:00 |
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Pao
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b783e05576
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Some more fixes post rewrite
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2023-01-18 21:14:43 +01:00 |
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Pao
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5b3e10c0db
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I think I got almost everything. Now to check it
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2023-01-18 02:56:09 +01:00 |
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Pao
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45e4aff79d
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Modified TOC_Items with the new names
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2023-01-18 02:06:05 +01:00 |
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Pao
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0d840baeff
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Blood and cleaning on amputated limbs
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2023-01-17 13:55:14 +01:00 |
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Alessandro
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f9d2831158
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Mostly refactoring this chaos
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2023-01-10 12:23:25 +01:00 |
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Pao
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4e4d7752f2
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Fixed a stupid mistake that broke the ovens
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2023-01-09 23:04:54 +01:00 |
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Pao
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55c338f976
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first commit
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2023-01-09 22:01:35 +01:00 |
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