module TOC { model MetalHook { mesh = WorldItems/Prosthetic1_Hook, texture = WorldItems/metal, scale = 0.15, } model WoodenHook { mesh = WorldItems/hook, texture = WorldItems/wood, scale = 0.15, } model ProstheticKnife { mesh = WorldItems/prostKnife, texture = WorldItems/metal_base, scale = 0.15 } }