local ItemsHandler = require("TOC/Handlers/ItemsHandler") -------------------- -- TODO This is low priority, work on it AFTER everything else is ok ------------------- local function test(zombie, character, bodyPartType, handWeapon) --ItemsHandler.Zombie.SpawnAmputationItem(zombie) end Events.OnHitZombie.Add(test) -- local function test2(zombie, player, handWeapon, damage) -- if not instanceof(zombie, "IsoZombie") then return end -- print(zombie) -- end -- Events.OnWeaponHitCharacter.Add(test2)