-- 6 skin tones or 5? function TocSetCorrectTextureForAmputation(item, player) local human_visual = player:getHumanVisual() local texture_string = human_visual:getSkinTexture() print(texture_string) local matched_index = string.match(texture_string, "%d$") print(matched_index) item:getVisual():setTextureChoice(tonumber(matched_index)) end