local StaticData = require("TOC/StaticData") ------------------------ local CommandsData = {} CommandsData.modules = { TOC_DEBUG = "TOC_DEBUG" } CommandsData.client = { } CommandsData.server = { Debug = { PrintTocData = "PrintTocData", ---@alias printTocDataParams {username : string} PrintAllTocData = "PrintAllTocData" } } ---Get the correct key for that particular player to be used in the global mod data table ---@param username string ---@return string function CommandsData.GetKey(username) return StaticData.MOD_NAME .. "_" .. username end return CommandsData