module TOC { imports { Base } /****************** Clothing that look like a cut limb ******************/ item Amputation_Right_Hand { Type = Clothing, DisplayName = Amputated right hand, ClothingItem = Amputation_Right_Hand, BodyLocation = ArmRight, Weight = 0, CombatSpeedModifier = 0.9, /*BloodLocation = UpperArms;LowerArms,*/ Insulation = 1.0, WindResistance = 1.0, WaterResistance = 1.0, Icon = genericAmputation, CanHaveHoles = false, } item Amputation_Right_LowerArm { Type = Clothing, DisplayName = Amputated right forearm, ClothingItem = Amputation_Right_LowerArm, BodyLocation = ArmRight, Weight = 0, CombatSpeedModifier = 0.8, BloodLocation = UpperArms;LowerArms, Insulation = 1.0, WindResistance = 1.0, WaterResistance = 1.0, Icon = genericAmputation, CanHaveHoles = false, } item Amputation_Right_UpperArm { Type = Clothing, DisplayName = Amputated entire right arm, ClothingItem = Amputation_Right_UpperArm, BodyLocation = ArmRight, BloodLocation = UpperArms;UpperBody, Weight = 0, CombatSpeedModifier = 0.7, Insulation = 1.0, WindResistance = 1.0, WaterResistance = 1.0, Icon = genericAmputation, CanHaveHoles = false, } item Amputation_Left_Hand { Type = Clothing, DisplayName = Amputated left hand, ClothingItem = Amputation_Left_Hand, BodyLocation = ArmLeft, Weight = 0, CombatSpeedModifier = 0.9, /*BloodLocation = UpperArms;LowerArms,*/ Insulation = 1.0, WindResistance = 1.0, WaterResistance = 1.0, Icon = genericAmputation, CanHaveHoles = false, } item Amputation_Left_LowerArm { Type = Clothing, DisplayCategory = Amputation, DisplayName = Amputated left forearm, ClothingItem = Amputation_Left_LowerArm, BodyLocation = ArmLeft, Weight = 0, CombatSpeedModifier = 0.8, BloodLocation = UpperArms;LowerArms, Insulation = 1.0, WindResistance = 1.0, WaterResistance = 1.0, Icon = genericAmputation, CanHaveHoles = false, } item Amputation_Left_UpperArm { Type = Clothing, DisplayName = Amputated entire left arm, ClothingItem = Amputation_Left_UpperArm, BodyLocation = ArmLeft, Weight = 0, CombatSpeedModifier = 0.7, BloodLocation = UpperArms;UpperBody, Insulation = 1.0, WindResistance = 1.0, WaterResistance = 1.0, Icon = genericAmputation, CanHaveHoles = false, } /************************ Operation items ************************/ item Improvised_surgeon_kit { Type = Normal, Weight = 0.1, DisplayCategory = Surgeon_kit, DisplayName = Improvised surgeon kit, Tooltip = Tooltip_Improvised_surgeon_kit, Icon = surgeonKit, } item Surgeon_kit { Type = Normal, Weight = 0.2, DisplayCategory = Surgeon_kit, DisplayName = Surgeon kit, Tooltip = Tooltip_Surgeon_kit, Icon = surgeonKit, } item Real_surgeon_kit { Type = Normal, Weight = 0.3, DisplayCategory = Surgeon_kit, DisplayName = Real surgeon kit, Tooltip = Tooltip_Real_surgeon_kit, Icon = surgeonKit, } /************************ Prosthesis clothing item ************************/ item Prost_Right_Hand_WoodenHook { Weight = 1, Type = Clothing, DisplayCategory = Prosthesis, DisplayName = Right Hand - Wooden Hook, ClothingItem = Prost_Right_Hand_WoodenHook, BodyLocation = ArmRight_Prot, BloodLocation = Hands, Icon = woodenHook, Tooltip = Tooltip_equip_prothesis_hand, WaterResistance = 15, CanHaveHoles = false, } item Prost_Left_Hand_WoodenHook { Weight = 1, Type = Clothing, DisplayCategory = Prosthesis, DisplayName = Left Hand - Wooden Hook, ClothingItem = Prost_Left_Hand_WoodenHook, BodyLocation = ArmLeft_Prot, BloodLocation = Hands, Icon = woodenHook, Tooltip = Tooltip_equip_prothesis_hand, WaterResistance = 15, CanHaveHoles = false, } item Prost_Right_Hand_MetalHook { Weight = 0.5, Type = Clothing, DisplayCategory = Prosthesis, DisplayName = Right Hand - Metal Hook, ClothingItem = Prost_Right_Hand_MetalHook, BodyLocation = ArmRight_Prot, BloodLocation = Hands, Icon = metalHook, Tooltip = Tooltip_equip_prothesis_hand, WaterResistance = 13, CanHaveHoles = false, } item Prost_Left_Hand_MetalHook { Weight = 0.5, Type = Clothing, DisplayCategory = Prosthesis, DisplayName = Left Hand - Metal Hook, ClothingItem = Prost_Left_Hand_MetalHook, BodyLocation = ArmLeft_Prot, BloodLocation = Hands, Icon = metalHook, Tooltip = Tooltip_equip_prothesis_hand, WaterResistance = 13, CanHaveHoles = false, } item Prost_Right_Hand_MetalHand { Weight = 0.3, Type = Clothing, DisplayCategory = Prosthesis, DisplayName = Right Hand - Metal Hand, ClothingItem = Prost_Right_Hand_MetalHand, BodyLocation = ArmRight_Prot, BloodLocation = Hands, Icon = metalHand, Tooltip = Tooltip_equip_prothesis_hand, WaterResistance = 11, CanHaveHoles = false, } item Prost_Left_Hand_MetalHand { Weight = 0.3, Type = Clothing, DisplayCategory = Prosthesis, DisplayName = Left Hand - Metal Hand, ClothingItem = Prost_Left_Hand_MetalHand, BodyLocation = ArmLeft_Prot, BloodLocation = Hands, Icon = metalHand, Tooltip = Tooltip_equip_prothesis_hand", WaterResistance = 11, CanHaveHoles = false, } item Prost_Right_LowerArm_WoodenHook { Weight = 2, Type = Clothing, DisplayCategory = Prosthesis, DisplayName = Right Forearm - Wooden Hook, ClothingItem = Prost_Right_LowerArm_WoodenHook, BodyLocation = ArmRight_Prot, BloodLocation = LowerArms;Hands, Icon = woodenHook, Tooltip = Tooltip_equip_prothesis_fore, WaterResistance = 16, CanHaveHoles = false, } item Prost_Left_LowerArm_WoodenHook { Weight = 2, Type = Clothing, DisplayCategory = Prosthesis, DisplayName = Left Forearm - Wooden Hook, ClothingItem = Prost_Left_LowerArm_WoodenHook, BodyLocation = ArmLeft_Prot, BloodLocation = LowerArms;Hands, Icon = woodenHook, Tooltip = Tooltip_equip_prothesis_fore, WaterResistance = 16, CanHaveHoles = false, } item Prost_Right_LowerArm_MetalHook { Weight = 1.5, Type = Clothing, DisplayCategory = Prosthesis, DisplayName = Right Forearm - Metal Hook, ClothingItem = Prost_Right_LowerArm_MetalHook, BodyLocation = ArmRight_Prot, BloodLocation = LowerArms;Hands, Icon = metalHook, Tooltip = Tooltip_equip_prothesis_fore, WaterResistance = 14, CanHaveHoles = false, } item Prost_Left_LowerArm_MetalHook { Weight = 1.5, Type = Clothing, DisplayCategory = Prosthesis, DisplayName = Left Forearm - Metal Hook, ClothingItem = Prost_Left_LowerArm_MetalHook, BodyLocation = ArmLeft_Prot, BloodLocation = LowerArms;Hands, Icon = metalHook, Tooltip = Tooltip_equip_prothesis_fore, WaterResistance = 14, CanHaveHoles = false, } item Prost_Right_LowerArm_MetalHand { Weight = 1.2, Type = Clothing, DisplayCategory = Prosthesis, DisplayName = Right Forearm - Metal Hand, ClothingItem = Prost_Right_LowerArm_MetalHand, BodyLocation = ArmRight_Prot, BloodLocation = LowerArms;Hands, Icon = metalHand, Tooltip = Tooltip_equip_prothesis_fore, WaterResistance = 12, CanHaveHoles = false, } item Prost_Left_LowerArm_MetalHand { Weight = 1.2, Type = Clothing, DisplayCategory = Prosthesis, DisplayName = Left Forearm - Metal Hand, ClothingItem = Prost_Left_LowerArm_MetalHand, BodyLocation = ArmLeft_Prot, BloodLocation = LowerArms;Hands, Icon = metalHand, Tooltip = Tooltip_equip_prothesis_fore, WaterResistance = 12, CanHaveHoles = false, } /************************ Prosthesis base items ************************/ item WoodenHook { Weight = 1, Type = Normal, DisplayCategory = Prosthesis, DisplayName = DisplayName_woodenHook, Icon = woodenHook, Tooltip = Tooltip_prosthesic_limb, WorldStaticModel = TOC.WoodenHook, } item MetalHook { Weight = 0.5, Type = Normal, DisplayCategory = Prosthesis, DisplayName = DisplayName_metalHook, Icon = metalHook, Tooltip = Tooltip_prosthesic_limb, WorldStaticModel = TOC.MetalHook, } item MetalHand { Weight = 0.3, Type = Normal, DisplayCategory = Prosthesis, DisplayName = DisplayName_metalHand, Icon = metalHand, Tooltip = Tooltip_prosthesic_limb, } /**************************** Mags ****************************/ item SurgeonMag1 { Weight = 0.1, Type = Literature, DisplayName = , Icon = surgeonMag1, TeachedRecipes = Combine improvised surgeon kit, ReplaceOnUse = SurgeonMag1, Tooltip = Tooltip_SurgeonMag1, } item SurgeonMag2 { Weight = 0.1, Type = Literature, DisplayName = , Icon = surgeonMag2, TeachedRecipes = Combine surgeon kit, ReplaceOnUse = SurgeonMag2, Tooltip = Tooltip_SurgeonMag2, } item SurgeonMag3 { Weight = 0.1, Type = Literature, DisplayName = , Icon = surgeonMag3, TeachedRecipes = Combine real surgeon kit, ReplaceOnUse = SurgeonMag3, Tooltip = Tooltip_SurgeonMag3, } item ProthesisMag1 { Weight = 0.1, Type = Literature, DisplayName = , Icon = ProthesisMag1, TeachedRecipes = Make wooden hook, ReplaceOnUse = ProthesisMag1, Tooltip = Tooltip_ProthesisMag1, } item ProthesisMag2 { Weight = 0.1, Type = Literature, DisplayName = , Icon = ProthesisMag2, TeachedRecipes = Make metal hook, ReplaceOnUse = ProthesisMag2, Tooltip = Tooltip_ProthesisMag2, } item ProthesisMag3 { Weight = 0.1, Type = Literature, DisplayName = , Icon = ProthesisMag3, TeachedRecipes = Make metal hand, ReplaceOnUse = ProthesisMag3, Tooltip = Tooltip_ProthesisMag2, } }