------------------------------------------ ------------- JUST CUT IT OFF ------------ ------------------------------------------ ------------- SERVER COMMANDS ------------ local ServerCommands = {} ServerCommands.ResponseCanAct = function(arg) print("JCIO: ResponseCanAct") local ui = GetConfirmUIMP() ui.responseReceive = true ui.responseAction = arg["toSend"][2] ui.responsePartName = arg["toSend"][1] ui.responseCan = arg["toSend"][3] ui.responseUserName = getPlayerByOnlineID(arg["From"]):getUsername() ui.responseActionIsBitten = getPlayerByOnlineID(arg["From"]):getBodyDamage():getBodyPart(JCIO_Common.GetBodyPartFromPartName(ui .responsePartName)):bitten() end ServerCommands.CanCutLimb = function(arg) local partName = arg["toSend"] arg["To"] = arg["From"] arg["From"] = getPlayer():getOnlineID() arg["command"] = "ResponseCanAct" arg["toSend"] = { partName, "Cut", JCIO_Common.CheckIfCanBeCut(partName) } sendClientCommand("JCIO", "SendServer", arg) end ServerCommands.CutLimb = function(arg) local data = arg["toSend"] local partName = data[1] local surgeonFactor = data[2] local bandageTable = data[3] local painkillerTable = data[4] JCIO.CutLimb(partName, surgeonFactor, bandageTable, painkillerTable) end ServerCommands.CanOperateLimb = function(arg) local partName = arg["toSend"] arg["To"] = arg["From"] arg["From"] = getPlayer():getOnlineID() arg["command"] = "ResponseCanAct" arg["toSend"] = { partName, "Operate", JCIO_Common.CheckIfCanBeOperated(partName) } sendClientCommand("JCIO", "SendServer", arg) end ServerCommands.OperateLimb = function(arg) local data = arg["toSend"] local partName = data[1] local surgeonFactor = data[2] local useOven = data[3] JCIO.OperateLimb(partName, surgeonFactor, useOven) end ServerCommands.CanEquipProsthesis = function(arg) local partName = arg["toSend"] --local item = arg["toSend"][2] -- TODO Add item prosth here arg["To"] = arg["From"] arg["From"] = getPlayer():getOnlineID() arg["command"] = "ResponseCanAct" arg["toSend"] = {partName, "Equip", JCIO_Common.CheckIfProsthesisCanBeEquipped(partName) } sendClientCommand("JCIO", "SendServer", arg) end ServerCommands.EquipProsthesis = function(arg) -- part_name = arg[1] -- prosthesis_item = arg[2] -- prosthesis_name = arg[3] local data = arg["toSend"] local partName = data[1] local prosthesisItem = data[2] JCIO.EquipProsthesis(partName, prosthesisItem, _) -- TODO Add the third param when modular prost are done end ServerCommands.CanUnequipProsthesis = function(arg) local partName = arg["toSend"] arg["To"] = arg["From"] arg["From"] = getPlayer():getOnlineID() arg["command"] = "ResponseCanAct" arg["toSend"] = { partName, "Unequip", JCIO_Common.CheckIfProsthesisCanBeUnequipped(partName)} sendClientCommand("JCIO", "SendServer", arg) end ServerCommands.UnequipProsthesis = function(arg) local data = arg["toSend"] local patient = data[1] local partName = data[2] local equippedProsthesis = data[3] JCIO.UnequipProsthesis(patient, partName, equippedProsthesis) end ServerCommands.CanResetEverything = function(arg) local partName = "RightHand" --useless arg["To"] = arg["From"] arg["From"] = getPlayer():getOnlineID() arg["command"] = "ResponseCanAct" arg["toSend"] = { partName, "Cut", true } sendClientCommand("JCIO", "SendServer", arg) end ServerCommands.ResetEverything = function(_) JCIO_Cheat.ResetEverything() end -- Used when amputating the limb of another player ServerCommands.AcceptDamageOtherPlayer = function(arg) local patient = getPlayerByOnlineID(arg[1]) local partName = arg[2] JCIO.DamagePlayerDuringAmputation(patient, partName) end -- Used to propagate animation changes after amputating a foot ServerCommands.SetCrawlAnimation = function(args) local player = getPlayerByOnlineID(args.id) local check = args.check player:setVariable('IsCrawling', tostring(check)) end -- Used to propagate the stop of the sound of amputation ServerCommands.StopAmputationSound = function(args) local player = getPlayerByOnlineID(args.surgeon_id) player:getEmitter():stopSoundByName("Amputation_Sound") end local function OnServerCommand(module, command, args) if module == 'JCIO' then print("JCIO: On JCIO Server Command " .. command) if ServerCommands[command] then print("Found command, executing it now") args = args or {} ServerCommands[command](args) end end end Events.OnServerCommand.Add(OnServerCommand) ---------------------------------- Global Mod Data ----------------------------- local function OnReceiveGlobalModData(key, modData) if modData then ModData.remove(key) ModData.add(key, modData) end end Events.OnReceiveGlobalModData.Add(OnReceiveGlobalModData) local function OnConnected() ModData.request("JCIO_PLAYER_DATA") end Events.OnConnected.Add(OnConnected) -------------------------------------------------------- function SendCutLimb(player, partName, surgeonFactor, bandageTable, painkillerTable) local arg = {} arg["From"] = getPlayer():getOnlineID() arg["To"] = player:getOnlineID() arg["command"] = "CutLimb" -- TODO Hotfix for sound, fix this later arg["toSend"] = {partName, surgeonFactor, bandageTable, painkillerTable} sendClientCommand("JCIO", "SendServer", arg) end function SendOperateLimb(player, partName, surgeonFactor, useOven) local arg = {} arg["From"] = getPlayer():getOnlineID() arg["To"] = player:getOnlineID() arg["command"] = "OperateLimb" arg["toSend"] = { partName, surgeonFactor, useOven } sendClientCommand("JCIO", "SendServer", arg) end function SendEquipProsthesis(player, partName, item, prosthesisBaseName) local arg = {} arg["From"] = getPlayer():getOnlineID() arg["To"] = player:getOnlineID() arg["command"] = "EquipProsthesis" arg["toSend"] = { partName, item, prosthesisBaseName} sendClientCommand("JCIO", "SendServer", arg) end function SendUnequipProsthesis(player, partName, item) local arg = {} arg["From"] = getPlayer():getOnlineID() arg["To"] = player:getOnlineID() arg["command"] = "UnequipProsthesis" arg["toSend"] = { player, partName, item} sendClientCommand("JCIO", "SendServer", arg) end function AskCanCutLimb(player, partName) GetConfirmUIMP().responseReceive = false local arg = {} arg["From"] = getPlayer():getOnlineID() arg["To"] = player:getOnlineID() arg["command"] = "CanCutLimb" arg["toSend"] = partName sendClientCommand("JCIO", "SendServer", arg) end function AskCanOperateLimb(player, partName) GetConfirmUIMP().responseReceive = false local arg = {} arg["From"] = getPlayer():getOnlineID() arg["To"] = player:getOnlineID() arg["command"] = "CanOperateLimb" arg["toSend"] = partName sendClientCommand("JCIO", "SendServer", arg) end function AskCanEquipProsthesis(player, partName) GetConfirmUIMP().responseReceive = false local arg = {} arg["From"] = getPlayer():getOnlineID() arg["To"] = player:getOnlineID() arg["command"] = "CanEquipProsthesis" arg["toSend"] = partName -- TODO to be more precise there should be prosthesis item here too to check sendClientCommand("JCIO", "SendServer", arg) end function AskCanUnequipProsthesis(player, partName) GetConfirmUIMP().responseReceive = false local arg = {} arg["From"] = getPlayer():getOnlineID() arg["To"] = player:getOnlineID() arg["command"] = "CanUnequipProsthesis" arg["toSend"] = partName sendClientCommand("JCIO", "SendServer", arg) end