local ItemsController = require("TOC/Controllers/ItemsController") -------------------- -- TODO This is low priority, work on it AFTER everything else is ok ------------------- local function test(zombie, character, bodyPartType, handWeapon) -- LOCAL ONLY!!! if character ~= getPlayer() then return end -- TODO Check damage and weapon type --ItemsController.Zombie.GetAmputationTexturesIndex(zombie) ItemsController.Zombie.SpawnAmputationItem(zombie) end Events.OnHitZombie.Add(test) -- local function test2(zombie, player, handWeapon, damage) -- if not instanceof(zombie, "IsoZombie") then return end -- print(zombie) -- end -- Events.OnWeaponHitCharacter.Add(test2)