item WoodenBase_WoodenHook { Weight = 0.90, Type = Normal, DisplayCategory = Prosthesis, DisplayName = Prosthesis - Wooden Base and Wooden Hook, Icon = metalLeg, Tooltip = TempTooltip, CanHaveHoles = false, WorldStaticModel = TOC.MetalHook, } item WoodenBase_MetalHook { Weight = 1.20, Type = Normal, DisplayCategory = Prosthesis, DisplayName = Prosthesis - Wooden Base and Metal Hook, Icon = metalLeg, Tooltip = TempTooltip, CanHaveHoles = false, WorldStaticModel = TOC.MetalHook, } item WoodenBase_MetalHand { Weight = 1.40, Type = Normal, DisplayCategory = Prosthesis, DisplayName = Prosthesis - Wooden Base and Metal Hand, Icon = metalLeg, Tooltip = TempTooltip, CanHaveHoles = false, WorldStaticModel = TOC.MetalHook, } item MetalBase_WoodenHook { Weight = 1.40, Type = Normal, DisplayCategory = Prosthesis, DisplayName = Prosthesis - Metal Base and Wooden Hook, Icon = metalLeg, Tooltip = TempTooltip, CanHaveHoles = false, WorldStaticModel = TOC.MetalHook, } item MetalBase_MetalHook { Weight = 1.70, Type = Normal, DisplayCategory = Prosthesis, DisplayName = Prosthesis - Metal Base and Metal Hook, Icon = metalLeg, Tooltip = TempTooltip, CanHaveHoles = false, WorldStaticModel = TOC.MetalHook, } item MetalBase_MetalHand { Weight = 1.90, Type = Normal, DisplayCategory = Prosthesis, DisplayName = Prosthesis - Metal Base and Metal Hand, Icon = metalLeg, Tooltip = TempTooltip, CanHaveHoles = false, WorldStaticModel = TOC.MetalHook, } item LeatherBase_WoodenHook { Weight = 1.20, Type = Normal, DisplayCategory = Prosthesis, DisplayName = Prosthesis - Leather Base and Wooden Hook, Icon = metalLeg, Tooltip = TempTooltip, CanHaveHoles = false, WorldStaticModel = TOC.MetalHook, } item LeatherBase_MetalHook { Weight = 1.50, Type = Normal, DisplayCategory = Prosthesis, DisplayName = Prosthesis - Leather Base and Metal Hook, Icon = metalLeg, Tooltip = TempTooltip, CanHaveHoles = false, WorldStaticModel = TOC.MetalHook, } item LeatherBase_MetalHand { Weight = 1.70, Type = Normal, DisplayCategory = Prosthesis, DisplayName = Prosthesis - Leather Base and Metal Hand, Icon = metalLeg, Tooltip = TempTooltip, CanHaveHoles = false, WorldStaticModel = TOC.MetalHook, }