local function AddProfession() local surgeon = ProfessionFactory.addProfession( 'surgeon', getText("UI_prof_surgeon"), "profession_surgeon", -6, getText("UI_profdesc_surgeon") ); surgeon:addXPBoost(Perks.Doctor, 4); surgeon:addXPBoost(Perks.SmallBlade, 3); surgeon:getFreeRecipes():add("Make metal hand"); surgeon:getFreeRecipes():add("Make metal hook"); surgeon:getFreeRecipes():add("Make wooden hook"); surgeon:getFreeRecipes():add("Combine real surgeon kit"); surgeon:getFreeRecipes():add("Combine surgeon kit"); surgeon:getFreeRecipes():add("Combine improvised surgeon kit"); local profList = ProfessionFactory.getProfessions() for i=1,profList:size() do local prof = profList:get(i-1) BaseGameCharacterDetails.SetProfessionDescription(prof) end end Events.OnGameBoot.Add(AddProfession);