module base { sound Amputation_Sound { category = Player, loop = true, is3D = true, clip { file = media/sound/Cut_sound.ogg, distanceMax = 3, volume = 1.0, } } sound Operate_sound { category = Player, loop = true, is3D = true, clip { file = media/sound/Hit_sound.ogg, distanceMax = 3, volume = 1.0, } } sound Burn_sound { category = Player, loop = false, is3D = true, clip { file = media/sound/Burn_sound.ogg, distanceMax = 5, volume = 1.0, } } }