module base { sound Amputation { category = Player, loop = true, is3D = true, clip { file = media/sound/Amputation.ogg, distanceMax = 3, volume = 1.0, } } sound Cauterization { category = Player, loop = false, is3D = true, clip { file = media/sound/Cauterization.ogg, distanceMax = 3, volume = 1.0, } } }